

So, now it comes to how good your CPU is, this is also how you can make your game run 15fps with RTX TITAN or 3090 while having a i3. This tick is handled by the game engine and the game engine tells your CPU what to do with this new state/updated data. So tick is the updated state of the game on the server that will be send to each connected player inside a match. GAME FPS You know that Monitor Hz are, if not read it above. No matter what you do, you receive new information about the game each 15.625ms, so when I jump on my screen, even if you are sitting next to me and we have a local server, the server will send you the new updated state of the game after 15.625ms + network delay + monitor delay and so on. Lets say you play on a 64 tick server, meaning that the server returns new information each 15.625ms. It means that ticks runs other functions as much as it can on your game client, but to be more efficient, game servers lower it or put a delay between ticks so they can run more matches on one single server. Sends data to everyone inside the match. Return Match.getPlayer(player_id).getPosition() Don't make big adjustments, make small adjustments per "round" and then at one point it will feel ok and then start playing a game :) Just play Motiontrack and adjust the curve one dot at time. The middle of the curve is where you track someone running close by you so you can track on him and laser beam him. Very small movements wont show, so imagine those movements very close to 0 being longrange and adjustment movements to get someone from very far aka longshot or adjusting a little to get someone from between cars etc. This is the speed at which you move your mouse right now.

Now you need to try to "fake" the speed of the tracking you did and you will see a yellow bar move from the left side on the Custom Curve LE window. Now you open a tracking scenario, I prefer Motion Track Ultimate because you flick between the tracking :) Now play this scenario 2 times and then try to remember how fast you were moving your hand when tracking and flicking.Ĥ. Then adjust it so you don't undershoot and still don't feel fatigued or overextend your wrist or arm too much.ģ.

Now go to Spider Shot and do the same except you do first 2x Spider Shot without touching the settings at all. If you can do gridshot without feeling exhausted then to the next step.Ģ. Then set my sens for flicking from one corner of the grid to the other where I don't need to overextend my wrist. Using Valorant Video Settings while you play Apex Legends is bad, change the Video Settings to Apex Legends)ġ. (make sure you have choose presets for the right game you are playing the most. Let me explain what I've done to improve my aim and it really improved it and made me much more consistent.
#Aim labs apex settings windows
Why is Mouse Acceleration good?First of all the Windows Mouse Acceleration is a disgrace for technology, good for touchpads but really bad for gaming. If your wrist movement is very defined and precise, use high eDPI.Įxample of the above are the following playersģ51 eDPI might sound very low but it's not.ģ51 eDPI in Valorant is equal to 1116 eDPI in CSGO If you are able to move your arms very fast, the best for you is low eDPI. So what is the conclusion and why am I talking about this nonsense? If you would let Player B play with low eDPI, this would make him very slow and the low sens would require him to move much faster than he is able to. Now, Player A is able to move his arm very fast, if he would play on high eDPI, this would make him change his play style and make no use of his strengths. Player B) Is little slow but very precise, like a Doctor Player A) Is able to move his arm and wrist very fast, like a Car Mechanic who's in a rush. Why is it important to find your own mouse settings? Example:

I would recommend 800-1200 DPI if you don't like to charge your mouse. Low DPI can cause input lag, 400 DPI has actually a significant delay compared to 800DPI, it varies between sensors but the difference between 400 DPI and 800 DPI can be about 8-15ms.īonus info higher DPI uses more energy, so no, your wireless mouse isn't broken, it just drains more power because of the higher DPI. So my recommendation would be to stay under 2400DPI and increase the sensitivity instead. Higher DPI might cause errors in the sensor. Very high DPI setting can also cause sensor errors but they are very small, short said. You can imagine a 32x32 pixel image vs a 512x512 pixel image, the 512x512 image would store much more pixels and therefore information about the position difference between image A and B. DPIDPI is the sensors sample resolution, the higher the DPI the bigger the resolution is.Ĥ00DPI is less accurate than 1600DPI, we aren't talking about aiming accuracy, just sensor accuracy.
